Press at the right times to cause negative status effects with Keyblade throws and charging and jumping attacks. Īqua: Survive lethal damage 5 times with Magic Pulse 2 equipped. Ventus: Survive lethal damage 5 times with Air Flair 2 equipped. Terra: Survive lethal damage 5 times with Rising Rock 2 equipped. Press at the right times for a series of charging and spin attacks. Launch orbs of magic upward which confuse, freeze, or bind some foes.Īqua: Defeat 350 enemies with Magic Pulse 2 equipped. Ventus: Take 4500 steps with Air Flair 2 equipped. Punish foes with a flurry of wind-powered attacks, then mop up with several spin attacks. Terra: Defeat 420 enemies with Rising Rock 2 equipped. Smite enemies with spin and jumping attacks, then end by sending a meteor crashing down upon them. Terra/Ventus/Aqua: Collect 1400 munny with Gold Rush equipped. Press the button shown and you will earn prizes. Ventus: Take 7000 steps with Air Flair 1 or Gold Rush equipped.Īqua: Take 7000 steps with Magic Pulse 1 or Gold Rush equipped.įocus your power and then unleash a jumping attack. Terra: Take 7000 steps with Rising Rock 1 or Gold Rush equipped. Press at the right times to throw the Keyblade at the enemy repeatedly. Ventus: Activate the Thunderbolt Command Style 12 times with Air Flair 1 equipped.Īqua: Activate the Thunderbolt Command Style 12 times with Magic Pulse 1 equipped. Terra: Activate the Thunderbolt Command Style 12 times with Rising Rock 1 equipped. Launch orbs of magic upward, confusing or freezing some foes.Īqua: Earn 3800 CP with Magic Pulse 1 equipped.Ĭloak yourself in fire an perform a jumping attack, then press at the right time to follow with a spin attack.Īqua: Activate the Firestorm Command Style 12 times with Heat Slash 1 equipped.Ĭloak yourself in lightning and perform a flurry of quick attacks, then press at the right time to follow with a jumping attack. Ventus: Earn 4000 CP with Air Flair 1 equipped. Knock enemies into the air with a flurry of wind-powered attacks and a spin attack. Terra: Earn 4200 CP with Rising Rock 1 equipped. Smite enemies with a spin attack and jumping attack, after which boulders burst from the ground and knock foes into the air. Ventus: Collect 1000 munny with Finish (Ventus) equipped.Īqua: Collect 1000 munny with Finish (Aqua) equipped. Terra: Collect 1000 munny with Finish (Terra) equipped. Perform a leaping strike that sometimes causes enemies to drop munny. Ventus: Activate the Firestorm Command Style 8 times with Finish (Ventus) equipped.Īqua: Activate the Firestorm Command Style 8 times with Finish (Aqua) equipped. Terra: Activate the Firestorm Command Style 8 times with Finish (Terra) equipped. Confuses some foes.Īqua: Earn 2000 CP with Finish (Aqua) equipped. Launch orbs of magic upward and knock surrounding enemies into the air. Ventus: Earn 2000 CP with Finish (Ventus) equipped. Knock enemies into the air with a flurry of wind-powered attacks. Terra: Earn 2000 CP with Finish (Terra) equipped. Launch orbs of magic upward and knock surrounding enemies into the air.īring enemies down with a spin attack and jumping attack. Punish foes with a flurry of quick attacks. Smite foes with a powerful jumping attack. Additionally, Kingdom Hearts Birth by Sleep Final Mix introduces Illusion commands, each of which has its own unique Finish command. For example, Terra, Ventus, and Aqua can each use Surprise! 1 once they have collected a total of 1400 munny while Gold Rush is equipped.įinish commands can be equipped and renamed from the menu, which can be accessed either from the Deck Command menu or from the Status menu.Įach Dimension Link has a unique Finish command for each of its levels and each Command Style has its own Finish command that shares its name. Each successive Finish command can be unlocked by fulfilling certain cumulative conditions while the previous command is equipped. Terra, Ventus, and Aqua each have a tree of Finish commands that they can use, with one available from the start. The user is invulnerable to enemy attacks while executing a Finish command. When the Command Gauge is filled, without activating a Command Style, the Attack command is replaced with the equipped Finish command, which can then be executed with, ( in Japan).
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